The
computer monitor is an output device that is part of your computer's display
system. A cable connects the monitor to a video adapter (video card) that is installed in an
expansion slot on your computer’s motherboard. This system converts signals
into text and pictures and displays them on a TV-like screen (the monitor).
The computer sends a signal to the video
adapter, telling it what character, image or graphic to display. The video
adapter converts that signal to a set of instructions that tell the display
device (monitor) how to draw the image on the screen.
Cathode Ray Tube (CRT)
The CRT, or Cathode Ray Tube, is the "picture tube" of your monitor.
Although it is a large vacuum tube, it's shaped more like a bottle. The tube
tapers near the back where there's a negatively charged cathode, or
"electron gun". The electron gun shoots electrons at the back of the
positvely charged screen, which is coated with a phosphorous chemical. This
excites the phosphors causing them to glow as individual dots called pixels (picture
elements). The image you see on the monitor's screen is made up of thousands of
tiny dots (pixels). If you've ever seen a child's LiteBrite toy, then you have
a good idea of the concept. The distance between the pixels has a lot to do
with the quality of the image. If the distance between pixels on a monitor
screen is too great, the picture will appear "fuzzy", or grainy. The
closer together the pixels are, the sharper the image on screen. The distance
between pixels on a computer monitor screen is called its dot pitch and
is measured in millimeters. (see sidebar). You should
try to get a monitor with a dot pitch of .28 mm or less.
Note: From an environmental
point of view, the monitor is the most difficult computer peripheral to dispose
of because of the lead it contains.
There are a couple of electromagnets (yokes) around
the collar of the tube that actually bend the beam of electrons. The beam scans
(is bent) across the monitor from left to right and top to bottom to create, or
draw the image, line by line. The number of times in one second that the
electron gun redraws the entire image is called the refresh rate and is measured in
Hertz (Hz).
If the scanning beam hits each and every line of pixels, in succession, on each
pass, then the monitor is known as a non-interlaced
monitor. A non-interlaced monitor is preferred over an interlaced monitor. The
electron beam on an interlaced
monitor scans the odd numbered lines on one pass, then
scans the even lines on the second pass. This results in an almost
imperceivable flicker that can cause eye-strain.
This type of eye-strain can result in
blurred vision, sore eyes, headaches and even nausea. Don't buy an interlaced
monitor, they can be a real pain in the ... ask your optometrist.
Interlaced computer monitors are getting
harder to find (good!), but they are still out there, so keep that in mind when
purchasing a monitor and watch out for that "steal of a deal".
Video Technologies
Video technologies differ in many different
ways. However, the major 2 differences are resolution and the number of colors it can produce at
those resolutions.
Resolution
Resolution is the number of pixels that are used
to draw an image on the screen. If you could count the pixels in one horizontal
row across the top of the screen, and the number of pixels in one vertical
column down the side, that would properly describe the resolution that the
monitor is displaying. It’s given as two numbers. If there were 800 pixels
across and 600 pixels down the side, then the resolution would be 800 X 600. Multiply 800 times 600 and you’ll get the number
of pixels used to draw the image (480,000 pixels in this example). A monitor
must be matched with the video card in the system. The monitor has to be
capable of displaying the resolutions and colors that the adapter can produce.
It works the other way around too. If your monitor is capable of displaying a
resolution of 1,024 X 768 but your adapter can only produce 640 X 480, then
that’s all you’re going to get.
When we talk about the different technologies,
we’re talking about the video card and monitor that make up that display
system. Also, standards describe the basic number of colors and resolutions for
each technology, but individual manufacturers always take liberties, providing
options and enhancements that are designed to make their product more appealing
to the end user. This is, of course, how new standards come about.
Monochrome
Monochrome monitors are very basic displays that
produce only one color. The basic text mode in DOS is 80 characters across and
25 down. When graphics were first introduced, they were fairly rough by today’s
standards, and you had to manually type in a command to change from text mode
to graphics mode. A company called Hercules Graphics developed a video adapter
that could do this for you. Not only could it change from text to graphics, but
it could do it on the fly whenever the application required it. Today’s
adapters still basically use the same methods.
CGA/EGA
The Color Graphics Adapter (CGA) introduced
color to the personal computer. In APA mode it can produce a resolution of 320
X 200 and has a palette of 16 colors but can only display 4 at a time. With the
introduction of the IBM Enhanced Graphics Adapter (EGA), the proper monitor was
capable of a resolution of 640 X 350 pixels and could display 16 colors from a
palette of 64.
VGA
Up until VGA, colors were produced digitally.
Each electron beam could be either on or off. There were three electron guns,
one for each color, red, green and blue (RGB). This combination could produce 8
colors. By cutting the intensity of the beam in half, you could get 8 more
colors for a total of 16. IBM came up with the idea of developing an analog
display system that could produce 64 different levels of intensity. Their new
Video Graphics Array adapter was capable of a resolution of 640 X 480 pixels
and could display up to 256 colors from a palette of over 260,000. This
technology soon became the standard for almost every video card and monitor
being developed.
SVGA
Once again, manufacturers began to develop video
adapters that added features and enhancements to the VGA standard. Super-VGA is
based on VGA standards and describes display systems with several different
resolutions and a varied number of colors. When SVGA first came out it could be
defined as having capabilities of 800 X 600 with 256 colors or 1024 X 768 with
16 colors. However, these cards and monitors are now capable of resolutions up
to 1280 X 1024 with a palette of more than 16 million colors.
XGA
Extended Graphics Array was developed by IBM. It
improved upon the VGA standard (also developed by IBM) but was a proprietary
adapter for use in Micro Channel Architecture expansion slots. It had its own
coprocessor and bus-mastering ability, which means that it had the ability to
execute instructions independent of the CPU. It was also a 32-bit adapter
capable of increased data transfer speeds. XGA allowed for better performance,
could provide higher resolution and more colors than the VGA and SVGA cards at
the time. However, it was only available for IBM machines. Many of these
features were later incorporated by other video card manufacturers.
Monitors - Review
1.
Environmentally, which is the most difficult to dispose of?
hard drives
monitors
power supplies
motherboards
2.
What should you use to clean the plastic cover on your monitor or PC? Choose
all that apply.
alcohol
lint free cloth
WD-40
mild soap solution
3.
Your monitor has a cable or cord that connects the monitor to a/an _________
that is installed in an expansion slot on the computer's motherboard.
CPU
video adapter
VGA connector
RJ-45 connector
4.
The CRT is the picture tube of your monitor. CRT is an acronym for
____________.
Cathode
Ray Tube
Cathode Radio Transmitter
Video Picture Tube
Calcidium Ray Transceiver
5.
The individual dots that make up the actual picture on your computer's monitor
are known as picture elements or pixels.
True
False
6. The number of pixels across the top of your screen times the number of
pixels down the side will give you the total number of pixels used to draw the
image. This is known as the monitor's ___________.
dot pitch
resolution
refresh rate
aperature
7. The Graphical User Interface or GUI (gooey) is one of the least popular
computer interfaces.
True
False
8.
The closer pixels are to each other, the sharper the
image will appear. The distance between pixels on a monitor is called it's
__________ .
9.
IBM developed the first analog display adapter called the _________.
XGA (Extended Graphics Array)
CGA (Color Graphics Array)
VGA (Video Graphics Array)
SVGA (Super - VGA)
10.
If you have an older computer, and see a DB-9 female connector on the back,
it's probably a/an _______________.
VGA
video connector
EGA/CGA video connector
XGA video connector
SVGA video connector
11.
The number of times in one second that the image on a monitor is redrawn is
called its ____________, and is measured in Hertz (Hz).